“My child is gaming too much!” is a common statement we hear from many parents. Gaming has become an integral part of life for many. The concern escalates when at the 72nd World Health Assembly, 194 members of the WHO unanimously agreed to adopt the 11th revision of the International Classification of Diseases and Related Health Problems (ICD-11), which includes ‘gaming disorder’ as a recognised disease. The new classifications will come into effect on 1 January 2022. Below is WHO video on Gaming Disorder.
The gamers’ world stands apart from the real world, which makes it extremely attractive. The difference in the gamers’ world and the real world creates a gap between non-gaming parents and gamers. A gamer is anyone who games. This includes adults and even grandparents who play games like Bejeweled and Pokémon. When adults play games, it is generally not considered too much of a problem. For children and youths, concerns arise.
This Parents Seminar is divided into three parts:
- Understanding Gamers
- Understanding Games
- Understanding Game Addiction
To understand the issue at hand, all three parts are integral and interlinked. We understand that the total duration is long and each part can be conducted on different days to make it more manageable.
To understand our philosophy about Games and Gamers, you can download our free ebook “Understanding Games and Gamers“.
1. Understanding Gamers
Gamers are not all the same. Different gamers like different games and engage games differently. Find out more about the different gamer types and their gaming motivations in relation to their Myers Briggs Type Indicator. This can provide much insight to your child’s gaming motivations and type of gamer to better interpret their behaviours.
Our recommended format for this is to have a panel of gamers. Through their stories and reflections we can have more insight to their world and get to know them better. If a panel of gamers is not possible, a talk by Ruth Lim can also provide insightful information through her story and the different gamer types.
Estimated time for various format:
Panel of Gamers: 3 hours (including Q&A)
Understanding Gamers Talk: 1.5 hours (including Q&A)
2. Understanding Games
Why are games so attractive? How do we keep up with the increasing number of games? How can we make sense out of this sea of games?
To prevent drug abuse and addiction, the knowledge about the composite of the drug and its effects helps us frame our perception towards drug. This is the first guard against addiction. Similarly, to prevent game addiction, we need to understand games and its effects on us. Our approach to this topic is first to understand games before going into the psychology of addiction, more specifically to games.
Join Ruth Lim in a journey into the world of games. We will explore the various types of games and game genres that are popular among the young people, breaking down the various components of game design. By understanding your child’s world of games, you might understand your child and their needs to start off conversations and deepen the relationship.
Estimated Talk Time: 1.5 hours (including Q&A)
3. Understanding Game Addiction
The cause of addiction is not only from the substance, in our case, gaming. It happens when deeper human needs are not met. Join Nicholas Lim to learn more about addiction and “positive addiction” from a psychologist point of view. The session with Nicholas Lim does not have a dull moment, filled with role playing of familiar scenarios in many families’ interactions and stories for immediate practical application at home.
Below is an animation about Addiction based on Bruce Alexander’s research about the cause of addiction.
Estimated Talk Time: 3 hours (including Q&A)
ABOUT THE SPEAKERS
Nicholas Gabriel Lim
Faculty of William Glasser Institute International & Singapore
Basic Instructor and Practicum Supervisor
Registered Psychologist, Singapore (SRP)
Approved Clinical Supervisor, Singapore (SRP)
SRP Reg. No: 008090148
M.A. Applied Psychology (Singapore)
B.A. Psychology (Australia)
Certified Practitioner for Adventure Therapy
Certified Associate in Emergenetics Profiling
Certified Practitioner in Therapeutic Behavior Management
As a Choice Theory influenced psychologist, Nicholas has developed a deep interest in the way thinking affects people’s behaviours. As a result, he leverages neuroscience to further inform his practice. He also promotes healthy development of thoughts and behaviours, and the understanding of how it can be achieved. He believes individuals can improve their quality of life through effective management of their thoughts and behaviours.
Nicholas volunteers his time and expertise as much as he can to different causes. The one that he is most passionate about involves families and young persons. He volunteers on advisory councils, boards of non-profit organisations; he also educates young and learned minds in psychology, and supervises budding psychologists in their field practicums. In his free time, he enjoys spending time being with his wife and three children.
Ruth “Potatofluff” Lim
Ruth is on staff with SOOS OIO as an Esports Coach and co-developed TeleTrip, an offline gaming community event. She conducts DOTA 2 foundational classes and workshops for Esports Academy under SCOGA and also teaches the module “Team Management” in Informatics Diploma for Esports and Game Design.
Ruth Lim coached a competitive DOTA 2 team TenTwenty in 2017 that won CPL Championship DOTA 2 Edition 2017, came in 1st in Dew Challenge 2017 and represented Singapore in Asia Pacific Predator League in 2018. Ruth managed Team Impunity FIFA Online 3 who got 3rd in EA Champions Cup (EACC) Winter Cup 2016 representing Singapore. In 2017, she coached Team Impunity FIFA Online 3.
Ruth graduated from Temasek Polytechnic with Diploma in Games & Entertainment Technology and SIT-University of Glasgow in Bachelors of Science with Honours in Computing Science. She also holds a CoachSG coaching certificate.
Well recognized in the DOTA 2 community, Ruth attended numerous international gaming tournaments, got to know and learnt from many of the top players worldwide. Ruth hopes to share her knowledge and experience to gamers in Singapore and beyond.
If your child has game dependency/ addiction problem and you are looking for solutions, you can check out our COMEBACK programme that is specially designed to help gamers gain mastery over their lives and games. COMEBACK also offers one-on-one counselling for gamers. Drop COMEBACK a message for enquiries and we will get back to you soonest.