IAMCR Beijing 2022 – Game Player Types and its Influence on Game Dependency

IAMCR Beijing 2022 - Game Player Types and its Influence on Game Dependency

We presented our paper “Game Player Types and its Influence on Game Dependency” at IAMCR Beijing this year and got good reviews. Below is the abstract of the paper:

Authors

Dr. Hee Jhee Jiow – Singapore Institute of Technology
Mr. Xing Yong Poh – COMEBACK Pte Ltd
Ms. Pauline Phoon – SOOS OIO LLP
Ms. Ruth Lim – SOOS OIO LLP
Mr. Nicholas Gabriel Lim – COMEBACK Pte Ltd

Abstract

This study investigates the relationship between video game dependency and player type typology.

As video gaming grows to become an integral part of the lives of many youths, concerns about the consequences of excessive gaming have emerged too. These concerns appear to be grounded as video games have been reported to damage family, school, social and psychological functioning – collectively describing the effects of game dependency (akin to gaming addiction measures). Moreover, over the years, various gamer typologies have been developed to provide insights into the different behaviours and motivations of gamers. While these typologies were initially developed for game designers to create more appealing games, their applicability has since extended beyond. This study adopts such gamer typologies and established a framework of player types (Achiever, Guru, Socializers, Explorers) and investigates its influence on game dependency.

Through a literature review, this study hypothesised that (H1) Achievers will be positively associated with Game Dependency, and (H2) Socializers and Explorers will be negatively associated with Game Dependency.

Secondary school students, aged 13-17, were invited through schools to participate in an online survey. Data was collected with the permission of the respective schools to be used for research purposes. A total of students (n=999) was included in the sample, gathered from three secondary schools in Singapore. Game Dependency measure satisfied the reliability criteria with a Cronbach alpha of 0.94. Correlational analysis and comparison of means were performed on the data collected.

Our findings showed statistically significant support for H1 and H2. This study explains that Socializer player type, who are more people- than game-centric, are more likely to follow their social contacts in a game, and expand their social network and resources. And as such, they are more likely to play with their friends and would hence have a lower game dependency. On the other hand, Explorer player type may spend less time in games due to the limited exploratory possibilities present; they may choose to exhibit these tendencies by viewing videos or talking to other players. These constitute activities outside video gaming that is not captured in the current tool used to capture game dependency. The Explorer player type also do not enjoy challenges within the game and may thus stop playing once the games get difficult. Therefore, Explorer player type requires the least measure of commitment (i.e., time, effort, money), which in turn causes an opposite influence on their game dependence.

While the measures used are theoretically derived and consistent with other studies, this study went a step further by quantitatively showing its association between the two variables and discriminating between game dependency groups. This study provides a nuanced understanding of the Uses and Gratifications Theory, demonstrating how different gamer types (akin to gratifications) plays the game (akin to game dependency). While nascent, this venture has proven useful for identifying problematic in-game tendencies, thus informing the rehabilitative work among pathological video gamers, which the authors seek to undertake.

The abstract can be found at https://iamcr.org/beijing2022/abstract-books. Look under Audience Section and it will lead you to download a PDF with all the abstracts from the section. Our abstract is found in page 11 of the PDF document.

Parenting Challenge Workshop: Communicating & Engaging Gaming Youths at Home through Role Play May 2022

Parenting Challenge Workshop: Communicating & Engaging Gaming Youths at Home through Role Play May 2022
 

This 2-hour workshop is a follow-up to our Parents Webinar: Understanding Games, Gamers and Game Addiction. During the Webinar, communication strategies and theories on games and gamers were introduced. The application of the strategies and theories in a real-life family situation is not easy. Role play is a good tool to help contextualize the strategies and theories for home situations and deepen the adoption of strategies by reenacting them in a safe environment. For example, role play is used to rehearse the diffusion of difficult situations to prevent confrontations that can jeopardise parent-child relationships. COMEBACK psychologists will put out common scenarios in families and through role play to illustrate the application of the strategies and theories discussed.

The sessions will be conducted by COMEBACK Psychologists Nicholas Gabriel Lim and Poh Xing Yong. 

Note: 

  • For those who have not attended our Parents Webinar, you are welcome to register but do bear in mind that we will not spend time explaining and going through the strategies and theories in detail due to time constraints. 
  • Each session is similar in its framework, structure and objectives. 
  • Please wear your masks throughout the workshop.
  • All sessions are in-person. There is NO online option.

Session 1:
Date and Time: 22 May 2021 (Sun) 5pm – 7pm
Venue: Suntec Convention Centre, Level 3, Summit Rooms 1-2
Limited to 20 registrants
Register here: https://pcw2022-1.eventbrite.sg

Session 2:
Date and Time: 28 May 2021 (Sat) 10am – 12pm
Venue: [email protected] Class Room 2
Limited to 10 registrants
Register here: https://pcw2022-2.eventbrite.sg 

Session 3:
Date and Time: 29 May 2021 (Sun) 10am – 12pm
Venue: [email protected] Class Room 2
Limited to 10 registrants
Register here: https://pcw2022-3.eventbrite.sg 

Cost: Free
We are very thankful for the support of Tencent in making this possible.

 


 ABOUT THE SPEAKERS

Nicholas Gabriel Lim

Nicholas Gabriel Lim is the principal psychologist and a board of director at COMEBACK.

As a registered psychologist, he has worked with youths for 2 decades. He is the co-founder of the Youth Work Association (Singapore), a clinical supervisor to young budding psychologist, a youth mentor, and an author of the book Parents’ Playbook for Helping Youths Succeed and the ebook Understanding Adolescents, both under the main theme of Clash of the Mind and Heart.

He has spent his career in the people, private and public sectors. All of which have been with youths, families, and advocates of youths.

Given his depth and breadth of work with youths, he has been on various government advisory councils, like the Media Literacy Council and the National Council for Problem Gambling.

Nicholas not only has Degrees in Psychology from the University of Queensland and the Nanyang Technological University, but also various clinical and practice certificates like for Youth Work Coaching and Supervision, Choice Theory and Reality Therapy, Adventure Therapy, and Therapeutic Behavior Management, just to name a few. He is currently reading law.

In his free time, Nicholas enjoys reading a good book and heading to the gym. Together with his beautiful wife, he has three children. He lives by his favorite mantra, a life well reflected would be a life well lived!

Nicholas Lim’s Website: https://nicholasgabriellim.com

Poh Xing Yong

Xing Yong is an Associate Psychologist with COMEBACK. He has struggled with game dependency since Primary school, and now aims to help others overcome their similar struggles in game dependency using his past experiences and background in Psychology. He has completed his Psychology Degree (Honours), and is currently pursuing further studies in Counselling Psychology to further hone his skillsets.


Our programmes this May:

Parents Webinar: Understanding Games, Gamers and Game Dependency 21 May 2022
TeleTrip Festival - Gaming for Family and Friends

Parents Webinar: Understanding Games, Gamers and Game Dependency 21 May 2022

Parents Webinar: Understanding Games, Gamers and Game Dependency 21 May 2022

We are running the 5th edition of our Parents Webinar: Understanding Games, Gamers and Game Dependency this year! We are thankful for Tencent’s support to be able to make this webinar free for all.

In 2020, we had 2765 Singapore secondary school students complete COMEBACK’s Game Dependency Test. 19.4% of the students have game dependency, with 4% being significant. This means that one out of five teenagers in Singapore have some form of disruptions in their lives related to gaming. To read the full report, go to https://www.comeback.world/2020/10/08/game-dependency-in-singapore-secondary-school-students-2020/

 

Games are here to stay and will be part of our lives. Complete embargo of games for your child and youth will mean social and technology isolation. This is not possible when students are required to go online for some school classes or assignments. On the other hand game dependency is a very real challenge for many parents. Yet, game dependency is rarely on the clinical radar as a cause or contributor to educational or behavioural difficulties for which psychological services were being sought as compared to attention deficit hyperactivity disorder (ADHD), conduct disorder, obsessive compulsive disorder, oppositional defiant disorder, insomnia, and mood deregulation.

For this Parents Webinar, we seek to equip parents with frameworks to help parents better understand games, gamers and game addiction, which we termed game dependency. With better understanding of games and your child’s gaming motivations, parent-child communication and relationship can be improved. Developed from the understanding of a youth’s brain development, various communication strategies will be examined. We will also do a brief introduction to neurofeedback intervention that is noninvasive and non-medication-based, that can help programme the brain to achieve greater mastery over ineffective or dysfunctional behaviours, i.e. game dependency, poor relationships, etc.

Date: 21 May 2022 (Sat)
Time: 10.30am – 1.30pm
Venue: Zoom Webinar
NOTE: A unique link will be emailed to you to join the webinar. Please sign up using the email address you use for your Zoom account. Otherwise you might have problem logging into the Zoom webinar as the zoom links are linked to the email provided during registration. 
Cost: Free
Registration Link: https://uggg5.eventbrite.sg

Special and sincere appreciation to the follow parents group for your support for this webinar and all the work you do for the parents:

  • [email protected], Catholic High School
  • Parents’ Support Group (PROED) Hwa Chong Institution
  • Chapter Zero Singapore
  • Parents Support Group Geylang Methodist School (Secondary)
  • Mum’s Space 
  • Yuying Secondary School Parents Support Group (YYSSPSG)
  • Chung Cheng High School (Main) PSG

 ABOUT THE SPEAKERS

Nicholas Gabriel Lim

Nicholas Gabriel Lim is the principal psychologist and a board of director at COMEBACK.

As a registered psychologist, he has worked with youths for 2 decades. He is the co-founder of the Youth Work Association (Singapore), a clinical supervisor to young budding psychologist, a youth mentor, and an author of the book Parents’ Playbook for Helping Youths Succeed and the ebook Understanding Adolescents, both under the main theme of Clash of the Mind and Heart.

He has spent his career in the people, private and public sectors. All of which have been with youths, families, and advocates of youths.

Given his depth and breadth of work with youths, he has been on various government advisory councils, like the Media Literacy Council and the National Council for Problem Gambling.

Nicholas not only has Degrees in Psychology from the University of Queensland and the Nanyang Technological University, but also various clinical and practice certificates like for Youth Work Coaching and Supervision, Choice Theory and Reality Therapy, Adventure Therapy, and Therapeutic Behavior Management, just to name a few. He is currently reading law.

In his free time, Nicholas enjoys reading a good book and heading to the gym. Together with his beautiful wife, he has three children. He lives by his favorite mantra, a life well reflected would be a life well lived!

Nicholas Lim’s Website: https://nicholasgabriellim.com

 

Ruth Lim
Ruth is on staff with SOOS OIO as an Esports Coach and co-developed TeleTrip, an offline gaming community event. She conducts DOTA 2 foundational classes and workshops for Esports Academy under SCOGA and also teaches the module “Team Management” in Informatics Diploma for Esports and Game Design.

Ruth Lim coached a competitive DOTA 2 team TenTwenty in 2017 that won CPL Championship DOTA 2 Edition 2017, came in 1st in Dew Challenge 2017 and represented Singapore in Asia Pacific Predator League in 2018. Ruth managed Team Impunity FIFA Online 3 who got 3rd in EA Champions Cup (EACC) Winter Cup 2016 representing Singapore. In 2017, she coached Team Impunity FIFA Online 3.

Ruth graduated from Temasek Polytechnic with Diploma in Games & Entertainment Technology and SIT-University of Glasgow in Bachelors of Science with Honours in Computing Science. She also holds a CoachSG coaching certificate.

Well recognized in the DOTA 2 community, Ruth attended numerous international gaming tournaments, got to know and learnt from many of the top players worldwide. Ruth hopes to share her knowledge and experience to gamers in Singapore and beyond.

 

Poh Xing Yong
Xing Yong is an Associate Psychologist with COMEBACK. He has struggled with game dependency since Primary school, and now aims to help others overcome their similar struggles in game dependency using his past experiences and background in Psychology. He has completed his Psychology Degree (Honours), and is currently pursuing further studies in Counselling Psychology to further hone his skillsets.


Our May Programme

Parenting Challenge Workshop: Communicating & Engaging Gaming Youths at Home through Role Play May 2022
Parenting Challenge Workshop: Communicating & Engaging Gaming Youths at Home through Role Play May 2022
TeleTrip Festival - Gaming for Family and Friends
TeleTrip Festival – Gaming for Family and Friends

Parents Webinar: Understanding Games, Gamers and Game Addiction 26 May 2021

Parents Webinar: Understanding Games, Gamers and Game Dependency 21 May 2022

In 2020, we had 2765 Singapore secondary school students complete COMEBACK’s Game Dependency Test. 19.4% of the students have game dependency, with 4% being significant. This means that one out of five teenagers in Singapore have some form of disruptions in their lives related to gaming. To read the full report, go to https://www.comeback.world/2020/10/08/game-dependency-in-singapore-secondary-school-students-2020/

 

Games are here to stay and will be part of our lives. Complete embargo of games for your child and youth will mean social and technology isolation. This is not possible when students are required to go online for some school classes or assignments. On the other hand Game Dependency is a very real challenge for many parents. Yet, game dependency is rarely on the clinical radar as a cause or contributor to educational or behavioural difficulties for which psychological services were being sought as compared to attention deficit hyperactivity disorder (ADHD), conduct disorder, obsessive compulsive disorder, oppositional defiant disorder, insomnia, and mood deregulation.

For this Parents Webinar, we seek to equip parents with frameworks to help parents better understand games, gamers and game addiction, which we termed game dependency. With better understanding of games and your child’s gaming motivations, parent-child communication and relationship can be improved. Developed from the understanding of a youth’s brain development, various communication strategies will be examined. We will also do a brief introduction to neurofeedback intervention that is noninvasive and non-medication-based, that can help programme the brain to achieve greater mastery over ineffective or dysfunctional behaviours, i.e. game dependency, poor relationships, etc.

Date and Time: 26 May 2021 (Wed) 10am – 1pm
Venue: Zoom Webinar
NOTE: A unique link will be emailed to you to join the webinar. Please sign up using the email address you use for your Zoom account. Otherwise you might have problem logging into the Zoom webinar as the zoom links are linked to the email provided during registration. 
Cost: $15/registrant
Eventbrite Registration Link: https://uggg2021.eventbrite.sg


 ABOUT THE SPEAKERS

Nicholas Gabriel Lim

Nicholas Gabriel Lim is the principle psychologist and a board director of COMEBACK. As a registered psychologist, he has worked with youths for 2 decades. He is the co-founder of the Youth Work Association (Singapore), the author of the ebook Clash of the Mind and Heart: Understanding Adolescents, a clinical supervisor to young budding psychologist, and a youth mentor!

He has spent his career in the people, private and public sectors. All of which have been with youths, families, and advocates of youths. Given his depth and breadth of work with youths, he has been on various government advisory councils, like the Media Literacy Council and the National Council for Problem Gambling.

Nicholas not only has Degrees in Psychology from the University of Queensland and the Nanyang Technological University, but also various clincial and practice certificates like for Youth Work Coaching and Supervision, Choice Theory and Reality Therapy, Adventure Therapy, and Therapeutic Behavior Management, just to name a few. He is currently pursuing his law degree.

In his free time, Nicholas enjoys reading a good book and heading to the gym. Together with his beautiful wife, he has three children. He lives by his favorite mantra, a life well reflected would be life well live!

Nicholas Lim’s Website: https://nigel.com.sg/

 

Ruth Lim
Ruth is on staff with SOOS OIO as an Esports Coach and co-developed TeleTrip, an offline gaming community event. She conducts DOTA 2 foundational classes and workshops for Esports Academy under SCOGA and also teaches the module “Team Management” in Informatics Diploma for Esports and Game Design.

Ruth Lim coached a competitive DOTA 2 team TenTwenty in 2017 that won CPL Championship DOTA 2 Edition 2017, came in 1st in Dew Challenge 2017 and represented Singapore in Asia Pacific Predator League in 2018. Ruth managed Team Impunity FIFA Online 3 who got 3rd in EA Champions Cup (EACC) Winter Cup 2016 representing Singapore. In 2017, she coached Team Impunity FIFA Online 3.

Ruth graduated from Temasek Polytechnic with Diploma in Games & Entertainment Technology and SIT-University of Glasgow in Bachelors of Science with Honours in Computing Science. She also holds a CoachSG coaching certificate.

Well recognized in the DOTA 2 community, Ruth attended numerous international gaming tournaments, got to know and learnt from many of the top players worldwide. Ruth hopes to share her knowledge and experience to gamers in Singapore and beyond.

 

Poh Xing Yong
Xing Yong is an Associate Psychologist with COMEBACK. He has struggled with game dependency since Primary school, and now aims to help others overcome their similar struggles in game dependency using his past experiences and background in Psychology. He has completed his Psychology Degree (Honours), and is currently pursuing further studies in Counselling Psychology to further hone his skillsets.


Other Resources

Click here to read and download the free Understanding Games and Gamers Ebook + Games and Gamers Chart.

Parents Webinar: Understanding Games, Gamers and Game Addiction NOV 2020

We are pleased to announce that the Parents Webinar: Understanding Games, Gamers and Game Addiction is back! This is in response to the enquiries we had about the next Parents Webinar after the last one we had in June 2020. 

World Health Organisation

“My child is gaming too much!” is a common statement we hear from many parents, especially during this stay home period. Gaming has become an integral part of life for many. The concern escalates when at the 72nd World Health Assembly, 194 members of the WHO unanimously agreed to adopt the 11th revision of the International Classification of Diseases and Related Health Problems (ICD-11), which includes ‘gaming disorder’ as a recognised disease. The new classifications will come into effect on 1 January 2022. Below is WHO video on Gaming Disorder.

Understanding Games, Gamers and Game Addiction

Why are games so attractive? How do we keep up with the increasing number of games? How can we make sense out of this sea of games? Join Ruth Lim in a journey into the world of games. We will explore the various types of games and game genres that are popular among the youth, breaking down the various components of game design.  

Gamers are not all the same, and they have different motivations categorised by their Player Types. Join Xing Yong in understanding the motivations of your child as a gamer, to better connect with your youth and their needs to start off conversations to deepen your relationship.

The cause of addiction is not only from the substance, in our case, gaming. It happens when deeper human needs are not met. Join Nicholas Lim to learn more about addiction from a psychologist point of view. Through the explanation of the brain development of youths, Nicholas will also explore strategies for parents to communicate and connect with gamers.

The session will be moderated by Pauline Phoon, the founder of SOOS OIO LLP and COMEBACK PTE LTD.

Below is an animation about Addiction based on Bruce Alexander’s research about the cause of addiction.


Date and Time:
21 Nov 2020 (Sat)
10am – 1pm

Venue:
Zoom Webinar

Cost:
FREE. Registration Required on Eventbrite. 
NOTE: A unique link will be emailed to you on 20 Nov 2020 to join the webinar. Please sign up using the email address you use for your Zoom account. Otherwise you might have problems logging into the Zoom webinar. 
Special thanks to Media Literary Council for making this possible.

Registration on Eventbrite: https://ugggnov20.eventbrite.sg

P.S. The last Parents Webinar in Jun 2020, we had a waitlist as we reached our max capacity of 500. During the actual Parents Webinar, about 15% of the registrants were not present. Even though it is a free event, we will greatly appreciate it that ticket-holders who cannot make it for the webinar, please cancel the ticket with Eventbrite (at no charge) to release the slot for another who is able to join us. Thank you so much for your kindness and hope to see you soon!


 ABOUT THE SPEAKERS

Nicholas Gabriel Lim

Nicholas Gabriel Lim is the principle psychologist and a board director of COMEBACK. As a registered psychologist, he has worked with youths for 2 decades. He is the co-founder of the Youth Work Association (Singapore), the author of the ebook Clash of the Mind and Heart: Understanding Adolescents, a clinical supervisor to young budding psychologist, and a youth mentor!

He has spent his career in the people, private and public sectors. All of which have been with youths, families, and advocates of youths. Given his depth and breadth of work with youths, he has been on various government advisory councils, like the Media Literacy Council and the National Council for Problem Gambling.

Nicholas not only has Degrees in Psychology from the University of Queensland and the Nanyang Technological University, but also various clincial and practice certificates like for Youth Work Coaching and Supervision, Choice Theory and Reality Therapy, Adventure Therapy, and Therapeutic Behavior Management, just to name a few. He is currently pursuing his law degree.

In his free time, Nicholas enjoys reading a good book and heading to the gym. Together with his beautiful wife, he has three children. He lives by his favorite mantra, a life well reflected would be life well live!

Nicholas Lim’s Website: https://nigel.com.sg/

Ruth Lim
Ruth is on staff with SOOS OIO as an Esports Coach and co-developed TeleTrip, an offline gaming community event. She conducts DOTA 2 foundational classes and workshops for Esports Academy under SCOGA and also teaches the module “Team Management” in Informatics Diploma for Esports and Game Design.

Ruth Lim coached a competitive DOTA 2 team TenTwenty in 2017 that won CPL Championship DOTA 2 Edition 2017, came in 1st in Dew Challenge 2017 and represented Singapore in Asia Pacific Predator League in 2018. Ruth managed Team Impunity FIFA Online 3 who got 3rd in EA Champions Cup (EACC) Winter Cup 2016 representing Singapore. In 2017, she coached Team Impunity FIFA Online 3.

Ruth graduated from Temasek Polytechnic with Diploma in Games & Entertainment Technology and SIT-University of Glasgow in Bachelors of Science with Honours in Computing Science. She also holds a CoachSG coaching certificate.

Well recognized in the DOTA 2 community, Ruth attended numerous international gaming tournaments, got to know and learnt from many of the top players worldwide. Ruth hopes to share her knowledge and experience to gamers in Singapore and beyond.

Poh Xing Yong
Xing Yong is an Associate Psychologist with COMEBACK. He has struggled with game dependency since Primary school, and now aims to help others overcome their similar struggles in game dependency using his past experiences and background in Psychology. He has completed his Psychology Degree (Honours), and is currently pursuing further studies in Counselling Psychology to further hone his skillsets.

Special Guest Speaker from Media Literacy Council

Dr Jiow Hee Jhee
Dr Jiow Hee Jhee is the Assistant Professor and Programme Director of BSc (Hons) Digital Communications and Integrated Media programme at Singapore Institute of Technology and member of the Media Literacy Council. He specialises in the impact of media on the family, media law and ethics, as well as cyber wellness and cybercrime studies.


Other Resources

Click here to read and download the free Understanding Games and Gamers Ebook + Games and Gamers Chart.
COMEBACK - Master Your GameCOMEBACK is a professional game dependency intervention program.
Click here to access the Game Dependency Test.

Parents Webinar: Understanding Games, Gamers and Game Addiction

Parents Webinar: Understanding Games, Gamers and Game Addiction

Notice:
We have reached the full capacity of 500 pax for the webinar. If you are interested, you can be placed in the waitlist (click register at https://uggg.eventbrite.sg) and if someone cancels or a place frees up, we will release it to you.
If the number in the waitlist is sizeable, we might consider increasing the webinar capacity as well.
So please don’t hesitate to put yourself on the waitlist if you are interested to join us.

“My child is gaming too much!” is a common statement we hear from many parents, especially during this stay home period. Gaming has become an integral part of life for many. The concern escalates when at the 72nd World Health Assembly, 194 members of the WHO unanimously agreed to adopt the 11th revision of the International Classification of Diseases and Related Health Problems (ICD-11), which includes ‘gaming disorder’ as a recognised disease. The new classifications will come into effect on 1 January 2022. Below is WHO video on Gaming Disorder.

Why are games so attractive? How do we keep up with the increasing number of games? How can we make sense out of this sea of games? Join Ruth Lim in a journey into the world of games. We will explore the various types of games and game genres that are popular among the youth, breaking down the various components of game design.  Gamers are not all the same, and they have different motivations categorised by their Player Types. By understanding your child’s world of games and the motivations of your child as a gamer, you can understand your child and their needs better to start off conversations and deepen the relationship.

The cause of addiction is not only from the substance, in our case, gaming. It happens when deeper human needs are not met. Join Nicholas Lim to learn more about addiction from a psychologist point of view. Through the explanation of the brain development of youths, Nicholas will also explore strategies for parents to communicate and connect with gamers.

The session will be moderated by Pauline Phoon, the founder of SOOS OIO LLP and COMEBACK PTE LTD.

Below is an animation about Addiction based on Bruce Alexander’s research about the cause of addiction.


Date and Time:
27 June 2020 (Sat)
10am – 1pm

Venue:
Zoom Webinar

Cost:
FREE. Registration Required. Please fill up the form below.
Special thanks to Media Literary Council for making this possible.

Registration on Eventbrite: https://uggg.eventbrite.sg


 ABOUT THE SPEAKERS

Nicholas Gabriel Lim

Nicholas Gabriel Lim is a registered psychologist, who has worked with youths for 2 decades. He is the co-founder of the Youth Work Association (Singapore), the author of the ebook Clash of the Mind and Heart: Understanding Adolescents, a clinical supervisor to young budding psychologist, and a youth mentor!

He has spent his career in the people, private and public sectors. All of which have been with youths, families, and advocates of youths. Given his depth and breadth of work with youths, he has been on various government advisory councils, like the Media Literacy Council and the National Council for Problem Gambling.

Nicholas not only has Degrees in Psychology from the University of Queensland and the Nanyang Technological University, but also various clincial and practice certificates like for Youth Work Coaching and Supervision, Choice Theory and Reality Therapy, Adventure Therapy, and Therapeutic Behavior Management, just to name a few. He is currently pursuing his law degree.

In his free time, Nicholas enjoys reading a good book and heading to the gym. Together with his beautiful wife, he has three children. He lives by his favorite mantra, a life well reflected would be life well live!

Nicholas Lim’s Website: https://nigel.com.sg/

Ruth “Potatofluff” Lim
Ruth is on staff with SOOS OIO as an Esports Coach and co-developed TeleTrip, an offline gaming community event. She conducts DOTA 2 foundational classes and workshops for Esports Academy under SCOGA and also teaches the module “Team Management” in Informatics Diploma for Esports and Game Design.

Ruth Lim coached a competitive DOTA 2 team TenTwenty in 2017 that won CPL Championship DOTA 2 Edition 2017, came in 1st in Dew Challenge 2017 and represented Singapore in Asia Pacific Predator League in 2018. Ruth managed Team Impunity FIFA Online 3 who got 3rd in EA Champions Cup (EACC) Winter Cup 2016 representing Singapore. In 2017, she coached Team Impunity FIFA Online 3.

Ruth graduated from Temasek Polytechnic with Diploma in Games & Entertainment Technology and SIT-University of Glasgow in Bachelors of Science with Honours in Computing Science. She also holds a CoachSG coaching certificate.

Well recognized in the DOTA 2 community, Ruth attended numerous international gaming tournaments, got to know and learnt from many of the top players worldwide. Ruth hopes to share her knowledge and experience to gamers in Singapore and beyond.

Guest Speaker from Media Literacy Council

Dr Jiow Hee Jhee
Dr Jiow Hee Jhee is the Assistant Professor and Programme Director of BSc (Hons) Digital Communications and Integrated Media programme at Singapore Institute of Technology and member of the Media Literacy Council. He specialises in the impact of media on the family, media law and ethics, as well as cyber wellness and cybercrime studies.


Other Resources

Understanding Games and Gamers 1st Edition 2019 BannerClick here to read and download the free Understanding Games and Gamers Ebook + Games and Gamers Chart.
COMEBACK - Master Your GameCOMEBACK is a professional game dependency intervention program.
Click here to access the Game Dependency Test.

COMEBACK – Master Your Game

COMEBACK - Master Your Game

Community is the focus of SOOS OIO. We love running TeleTrip and engaging the gamers online. I never thought we will have a program on game dependency. It was not part of my plan. In fact the problem of game addiction was brought up to me many times at different occasions. I understand the escalating issue but I felt I could not do much to help. Putting together the Game Addiction talk and sharing my understanding through a simple ebook were possibly the most we can do. At least that was what I thought.

Through a series of events in a short span of time, my heart was stirred to do more for gamers who are losing themselves in games. So I texted Nic Lim, our advising Psychologist, hoping he will discourage me on this emotionally charged crazy idea. Instead, he responded with urgency as he is convicted that this need has to be addressed. We met for lunch within the next two days which is not usual as our meetings are booked in advance due to tight schedules. To my amazement, within the 1.5 hours lunch, we had the program framework. This was the birth of COMEBACK, which did not have a name then. After which was lots of hard work to make this a reality.

To experience some disruptions in life due to games may not amount to game addiction as defined by the American Psychiatric Association and World Health Organization. By such definition, there are not many game addicts around in Singapore to warrant much attention. In reality, there are many who have lost control over their lives where a gamer is consumed with games and missed out on many important persons and things in life. We can do something before any gamer reaches extreme severity.

COMEBACK is designed to help gamers gain mastery over games within a community of gamers. The gamers do not have to fight alone, but other gamers under the guidance of those who had gained mastery. We navigate the challenges of game dependency with the participants, helping them gain a deeper self-awareness within a community who understands. We do not only stop at bringing gamers to neutral or survival mode. We incorporated Life Purpose Coaching into the program so that COMEBACKERs go beyond surviving games to have victory with a purpose.

To have more information about COMEBACK, please go to https://comeback.world. You can take the Game Dependency Test to see how your games health level is at https://comeback.world/comeback-game-dependency-test/.